Age of Civilizations Africa 1.153 Apk Free Download

SCREENSHOTS :
FEARTURES :
- Maps:
-
Africa | [436 Provinces]
- Orders are submitted before each round. The
number of orders you can submit during each round is limited by your
Movement Points for that round.
- After orders are submitted, civilizations execute
actions in turn order, which is randomized at the start of each round.
- Map
- The capital is the most important province in a
civilization. If you lose your capital for 3 turns, your civilization will no
longer exist. If you capture another civilization’s capital, you obtain all of
its provinces. Capitals have a defensive bonus: +15% and an offensive bonus:
+15%. Capitals have all buildings already constructed.
- Transparent provinces are neutral. Provinces with
color belong to other civilizations.
- You can scale the map. To go back to the standard
scale, double tap the map. If scale is other than standard on minimap you can
see ‘!’ in top right.
- Use the Economy and Population buttons to view each
province’s Economy and Population values. Use the diplomacy button to view each
province’s owner and engage in diplomacy (see Orders- Diplomacy View).
- Treasury
- Money is added to your treasury through income tax,
which is based off your civilization’s total population and economy. Money is
subracted from your treasury for military upkeep, which is based off your
amount of military units (units at sea have a higher upkeep than units on
land).
- Orders – Normal
View
- Move: move units from one province to another. You
can move between provinces you control or attack another civilization’s
province.
- Recruit: recruit units from the selected province.
This costs money and is limited by the population of the province. Recruiting
from a province reduces its population.
- Build: construct a building in the selected province
(see Building Types). This costs money.
- Disband: remove units from the selected province.
This decreases military upkeep.
- Vassal: creates a vassal state with another
civilization.
- Annex: brings a vassal state back under your full
control.
- Orders –
Diplomacy View
- War: declare war on a civilization.
- Peace: submit a peace offer to a civilization. If
accepted, your civilizations will no longer be at war.
- Pact: submit a pact offer to a civilization. If
accepted, the civilizations cannot attack each other for five rounds. This can
be canceled through a War order one round in advance.
- Alliance: submit an alliance offer to a
civilization. If accepted, that civilization will aid you in your military
efforts. Use the War order to let allies know who your targets are.
- Kick: end an alliance with a civilization.
- Support: give money to a civilization.
- Building Types
- Fort: gives a province a defense bonus.
- Watch tower: allows you to see army numbers in
neighboring provinces.
- Port: allows units to move into the sea. Units at
sea can move back onto any land province, even if it doesn’t have a port.
- 235 Civilizations
- Vassals
- Offline and
Online achievements
- Offline and Online Hall of Fame
- Google Play Game Services leaderboards and
achievements!
- Random placment
- Random fill
- Random games
- Scenarios:
-
Modern world
-
Modern world Full
- World
war I
- World
war I Full
-
Scramble for Africa
-
Custom scenarios!
- Three different types of fog of war:
- Off
-
Standard
- Full
- Tutoria
Link Download (APK) Age of Civilizations Africa 1.153
- Developed by: Łukasz Jakowski
- Category: Strategy
- Version: 1.153
- Released: December 25, 2015
- Size: 8.6M
- Requirements: 2.3 and up
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